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		<id>http://www.tsunami.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_6858</id>
		<title>Change 6858 - Revision history</title>
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		<updated>2026-06-09T10:49:07Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://www.tsunami.thebigwave.net/wiki/index.php?title=Change_6858&amp;diff=15830&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;```Originally Posted : Fri Jun 05 22:23:41 2026 &lt;br&gt;Posted by : Ghyath &lt;br&gt;Title : Re: Pub Kegs &lt;br&gt;----------------------------------------&lt;br&gt;On Sun May 03 01:34:24 2026, Da...&quot;</title>
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				<updated>2026-06-05T22:23:41Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;```Originally Posted : Fri Jun 05 22:23:41 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : Re: Pub Kegs &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Sun May 03 01:34:24 2026, Da...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;```Originally Posted : Fri Jun 05 22:23:41 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : Re: Pub Kegs &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Sun May 03 01:34:24 2026, Darkpoole wrote:&amp;lt;br&amp;gt;&amp;gt; On Fri Apr 17 14:13:52 2026, Darkpoole wrote:&amp;lt;br&amp;gt;&amp;gt; &amp;gt; Big portable pub heals (kegs) were reworked to be HoT-based instead of &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;gt; &amp;gt; instant HP spikes.&amp;lt;br&amp;gt;&amp;gt; &amp;gt; Each sip now consumes up to 1000 from the keg and applies healing &amp;lt;br&amp;gt;&amp;gt; through &amp;lt;br&amp;gt;&amp;gt; &amp;gt; the alcohol regen system.&amp;lt;br&amp;gt;&amp;gt; &amp;gt; The drunker you are, the less effective each sip becomes (up to a &amp;lt;br&amp;gt;heavy &amp;lt;br&amp;gt;&amp;gt; &amp;gt; reduction), and rapid chain-chugging gets additional &amp;lt;br&amp;gt;penalties/lockout.&amp;lt;br&amp;gt;&amp;gt; &amp;gt; So: best value is from pacing drinks while relatively sober, not &amp;lt;br&amp;gt;&amp;gt; &amp;gt; burstchugging.&amp;lt;br&amp;gt;&amp;gt; &amp;gt; &amp;lt;br&amp;gt;&amp;gt; &amp;gt; &amp;lt;br&amp;gt;&amp;gt; &amp;gt; ~DP&amp;lt;br&amp;gt;&amp;gt; &amp;gt; &amp;lt;br&amp;gt;&amp;gt; Reverted back to their original design :)&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;Well, &amp;quot;back to their original design&amp;quot;, but only forgot adding the &amp;lt;br&amp;gt;diminishing return for repeated use. Now it is in place.&amp;lt;br&amp;gt;Meanwhile I introduced another, as Bulrok calls it, minor, but impactful &amp;lt;br&amp;gt;change, of one chug per round. Lets see how this change impacts the common &amp;lt;br&amp;gt;gameplay.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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